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Writer's pictureDavid Flores

Learning Unreal: Painting with Render Targets

Today's Learning Unreal post is the start of another mini-series. This time, the overall topic to be covered will be using Unreal's Render Target system.


The topic of today's post is how to create an in-game painting tool using render targets. As always, if you want to try out the same tutorial yourself, you can find it here.

Painting on a canvas.
Monkey see, MONKEY SEE!

The major steps for this particular example were:

  • Creating the canvas dynamically by displaying render targets on a mesh

  • Painting the selected brush texture onto the render target

  • Being able to change the brush size and texture onto the render target

 

I think this will give rise to a new style of pointillism where all of the dots are monkey faces.


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