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Writer's pictureDavid Flores

Learning Unreal: Animations

Today, I'm finally returning to share my journey of learning the Unreal Game Engine after taking some time to work on other things. The focus of today's post is on how to create animations. As always, if you want to follow along with the same tutorial that I'm using, you can find it here.

Animated muffin jumping through clouds.
Without a mouth, we can only assume that the muffin is enjoying itself.

Our little muffin friend here has five main animations: Idling, Walking, Jumping, Falling, and Dying. In the process of creating these animations, I also learned about:

  • Skeletal Meshes

  • Animation Blueprints

  • Unreal's State Machines

  • Defining Transition Rules

  • Blend Spaces

  • Blending Poses by Booleans

 

This game is part of a nutritionally balanced breakfast.

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