In a previous post I shared some shaders I made using Unity's Shader Graph tool, including the fabulous "Magic Chemical Fire Dissolve" shader.
As much as I love that particular shader, though, there was one minor thing that bothered me: the burning object could only be the color black. So, this morning, I decided to try and fix that.
![Colored Fire Dissolve](https://static.wixstatic.com/media/a27d24_adeb5edb6d3b4928ac9beed2e1bd2a93~mv2.gif/v1/fill/w_228,h_208,al_c,pstr/a27d24_adeb5edb6d3b4928ac9beed2e1bd2a93~mv2.gif)
There. Now it's perfect.
Don't taste this rainbow.
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