Continuing with my plan to learn how to implement a few miscellaneous systems in Unity, I recently figured out how to get a basic dialog system working, including importing text from an external file.
One again, I followed a couple of tutorials to help guide me along, notably this one, this one, and this one. The final product can be viewed below.
This implementation includes all of the basic features one would expect from a dialog box, such as:
Importing text
Scrolling dialog
Quick stopping
Now my games will never be able to shut up.
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