Continuing with my plan to learn how to implement a few miscellaneous systems in Unity, I recently figured out how to get a basic dialog system working, including importing text from an external file.
One again, I followed a couple of tutorials to help guide me along, notably this one, this one, and this one. The final product can be viewed below.
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This implementation includes all of the basic features one would expect from a dialog box, such as:
Importing text
Scrolling dialog
Quick stopping
Now my games will never be able to shut up.
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